Skills (スキル) are various abilities that an adventurer can learn through their Adventurer Card.
Information[]
Skills are any number of abilities learned by spending skill points on empty skills displayed on one's Adventurer Card.
Skills can raise proficiency or teach how to perform a specific ability, as well as produce specific phenomenons by using magic. The effectiveness is based on the user's stats and class, as well their affinity with said skill. Someone who dislikes water or have some trauma with it will need more skill points or may never learn water-based skills.
Those skills are divided in brands, with specific skills that can only be learned by a specific class type, although there are some general skills that can be learned by anyone (like Party Tricks). However the Adventurer-Class has the ability of learn any brand skill (but spending more points in it and none of them as effective as a specialized class). The skills aren't just for fighter jobs, as they cover all type of professions, like Blacksmith and Cook.
Every class has specific stats, that increases according to their field. For this reason, the Adventurer-Class isn't effective as a specialized class, since their stats don't increase that much and at the same level to each one, instead of just the required ones to use each skill brand. Advanced classes are the ones that possess better stats, so their skills are the most powerful and effective ones.
Skill Points[]
People are usually born with some skill points, based on their talent. In order to obtain more skill points, the said people must obtain experience points, or XP, which is a portion of other creature's memories and soul. The more powerful the creature, the more XP they offer. Once the person obtains enough XP, they will suddenly and dramatically grow in their abilities, a phenomenon called "leveling up". After the level up, the person will obtain one skill point which they can use to obtain new skills.
It is also possible to farm skill points by having someone else immobilize a monster in order to kill it easily. People can also get skill points by using Skill-Up potions, produced with rare materials, or eating food rich in XP. There are also rare monsters called Duxions, which are weak, but raise ones level and give two skill points once it is killed.[1]
There is no known way to unlearn skills and refund their skill points. Therefore, some people prefer not learn some basic skills of their class in order to get a more powerful one, like most Wizards skip Basic Magic in order to learn Intermediate Magic sooner. Some adventures also seek specific, but expensive skills, like Explosion Magic. Usually most adventurers learn all their required skills once they become Veterans (level above 30).
List[]
Thief[]
Name | User | Effect | Debut |
---|---|---|---|
Steal
( |
Satou Kazuma, Chris | Steal a target's item at random. The item value depends on the user's Luck. | Volume 1 |
Enemy Detection
( |
Satou Kazuma, Chris | Allows the user to sense hostiles using "Radar-like" pings. | Volume 1 |
Lurk
( |
Satou Kazuma, Chris | Reduces the visibility and scent of the user and anyone or anything they touch. | Volume 1 |
Bind
(バインド) |
Satou Kazuma, Chris, Sylvia | Summons ropes that tie an enemy. | Volume 4 |
Skill Bind
(スキル・バインド) |
Chris | Prevents an enemy from using Skills. | Volume 6 |
Sense Treasure
(宝感知) |
Chris | It detects treasures. | Volume 6 |
Flee
(逃走) |
Chris, Satou Kazuma, Ran | Allows user to make a quick getaway. | Volume 5 |
Wire Trap
(ワイヤートラップ) |
Chris | Creates traps from wires. | Volume 6 |
Detect Trap
(罠発見) |
Satou Kazuma, Chris | It detects traps. Success depends on Luck and Agility. | Volume 2 |
Disarm Trap
(罠解除) |
Satou Kazuma,Chris | It disarms traps. Success depends on Luck and Agility. | Volume 2 |
Lockpick
(解錠) |
Chris | It allows a person to pick locks. | Volume 6 |
Archer[]
Name | User | Effect | Debut |
---|---|---|---|
Bow
( |
Keith, Satou Kazuma | Raises proficiency with bow and arrows. | Volume 3 |
Snipe
( |
Keith, Satou Kazuma | Increases the distance and accuracy of an arrow. Damage is based on Dexterity while Accuracy is based on Luck. | Volume 3 |
Foresight
( |
Keith, Satou Kazuma | Allows a user to see far into the distance. Also gives the user night vision. | Volume 2 |
Crusader[]
Name | User | Effect | Debut |
---|---|---|---|
Physical Resistance
(物理•状態異常) |
Darkness, Ignis Ford Dustiness | Resistance against physical damage. This skill also affects both weapons and clothes. | Volume 1 |
Magic Resistance
(魔法•状態異常) |
Darkness | Prevent magic from taking effect. This skill also affects both weapons and clothes | Volume 1 |
Debuff Resistance (All Types)
(状態異常耐性) |
Darkness | Separate skills corresponding to different status ailments | Volume 1 |
Side Slash
( |
Darkness | A full powered horizontal slice | Volume 6 |
Bare-Handed Blade Block
( |
Darkness | Stops an overhead slash by slapping bare palms on both of the blade's flat sides. | Kappore Volume 1 |
Warrior[]
Name | User | Effect | Debut |
---|---|---|---|
Decoy
(デコイ) |
Darkness | Attracts the attention of monsters. | Volume 3 |
One-Handed Sword
( |
Satou Kazuma, Dust, Taylor | Raises proficiency with one-handed swords. | Volume 1 |
Two-Handed Sword
( |
Darkness
(Refuses to get) |
Raises proficiency and accuracy with two-handed swords. | Volume 1 |
Monk[]
Name | User | Effect | Debut |
---|---|---|---|
Auto-Evade
(回避) |
Satou Kazuma | Allows the user to dodge any attack autonomously. Activation is dependent on the user's Luck. | Volume 16 |
Undead[]
Name | User | Effect | Debut |
---|---|---|---|
Drain Touch
(ドレインタッチ) |
Satou Kazuma, Wiz, Payne | Absorbs MP and HP from a target, which in turn can be transferred to somebody else. | Volume 2 |
Undead King's Hand
( |
Wiz | Gives debilitating debuffs on target with a physical touch. Type of debuff is random. | Volume 4 |
Herald Death
( |
Beldia | A curse which kills the target after a set period of time | Volume 1 |
Hypnotic Gaze
( |
Wolfgang Crow | Hypnotizes the victim by staring at their eyes. | Detour Volume 1 |
Succubus[]
Name | User | Effect | Debut |
---|---|---|---|
Charm
(チャーム) |
Leader Succubus | Allows user to appear more attractive and appealing to the target. It does not work against liches and the undead | Consulting With This Masked Devil! |
Dreams
( |
Newbie Succubus | The ability of put people to sleep and make them dream as they wished. It's done by touching their forehead and casting the spell. | Limelight Volume 1 |
Party Tricks[]
Name | User | Effect | Debut |
---|---|---|---|
Nature's Beauty
( |
Aqua | Spray water fountains from Japanese war fans. | Volume 1 |
Full Force Sheep Imitation
( |
Aqua | Imitation of a sheep by getting on all fours and bleating. | Kappore Volume 1 |
Escape Magic
( |
Aqua | Allows escape from a seemingly inescapable location or situation. | Kappore Volume 1 |
Hundred Hazes
( |
Aqua | The ultimate party trick. Once it is activated, it takes half of a day to finish. | Volume 15 |
Wizard[]
Name | User | Effect | Debut |
---|---|---|---|
Explosion Magic Increase ( |
Megumin | Increases the power of Blasting, Detonation and Explosion Magics. | Volume 1 |
High-Speed Incantation
( |
Megumin | Decreases the time of incantation | Volume 1 |
Sword Master[]
Name | User | Effect | Debut |
---|---|---|---|
Rune of Saber
(ルーン・オブ・セイバー) |
Mitsurugi Kyouya | A magical sword strike. | Volume 17 |
Smith[]
Name | User | Effect | Debut |
---|---|---|---|
Smithing
(かぬち) |
Satou Kazuma | Ability to forge and fix weapons, armors and other objects. | Volume 4 |
Cook[]
Name | User | Effect | Debut |
---|---|---|---|
Cook
(料理) |
Satou Kazuma | Gets better at cooking. | Volume 7 |
Tailor[]
Name | User | Effect | Debut |
---|---|---|---|
Sewing
( |
Satou Kazuma | Allows better craftsmanship at sewing clothing. | Kappore Volume 2 |
Elemental Master[]
Name | User | Effect | Debut |
---|---|---|---|
Spirit Barrier (精霊障壁) | Barrier Stone | A skill that uses spirits as a shield to prevent attacks. | Volume 16 |
Assassin[]
Name | User | Effect | Debut |
---|---|---|---|
Deadly Backstab
(必殺) |
Satou Kazuma | One-hit kills the target in their back if certain conditions are met, as being undetected. Success rate based on Luck. | Volume 17 |
Ranger[]
Name | User | Effect | Debut |
---|---|---|---|
Set Trap
(罠設置) |
Satou Kazuma | Increases the power and activation chance of any trap. | Volume 17 |
Dark Stalker[]
Name | User | Effect | Debut |
---|---|---|---|
Eavesdrop
(盗聴) |
Satou Kazuma | The ability to secretly listen to a conversation from a distance. | Volume 17 |
General[]
Name | User | Effect | Debut |
---|---|---|---|
Lip Reading
(読唇術) |
Satou Kazuma | Understand what someone is saying as long as the user can see their mouth. | Volume 11 |
Appraisal ( |
Devil King's Army Soldier | Allows the user to spy on the target's class and stats. | Limelight Volume 7 |